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Quinn Quentes ([personal profile] foreveralawn) wrote2014-08-14 09:54 pm
Entry tags:

Raqia: Application

Character: Quinn Quentes

Canon: Gehenna OC

Reference link: http://dungeonmasters.dreamwidth.org/ (contains several posts explaining the setting & containing world-building)

Powers:
Puella Magi: being a Puella Magi Madoka Magica-style magical girl. I'm picking this power because I want to play with the disconnect between the powers that Quinn has in Raqia and the powers she remembers having in canon. Plus, in her backstory she unwittingly made a literal deal with the devil for magical powers in the belief that she was going to become a magical girl. Thus, making her an actual magical girl, except of a type that requires yet another Faustian contract, is something I find gleefully ironic and think would be interesting for Quinn to deal with.

Plant manipulation: Ability to manipulate and accelerate the growth of plants, often into useful shapes and constructs. Only accessible when she is in her magical girl form. I'm picking this primarily because plant manipulation was the main ability she got from her demon contract.

Blade summon/proficiency: Instinctual knowledge of how to use knives/swords, plus ability to summon a large number of such weapons made of plants and psychically control them or just wield them normally. Also only accessible when in magical girl form. I picked this power to build on the plant manipulation and also because in PMMM all the magical girls get a signature weapon to summon and wield.

Race:
Originally a human with magic powers of due to a demon pact, now a magical girl due to an evil animal companion pact. As a PMMM-style magical girl, Quinn's soul will be contained in a green "soul gem" that is itself contained in a ring on her right middle finger. Her physical body becomes no more than a "puppet" that is controlled by her soul gem. If the soul gem is destroyed at any point, Quinn dies instantly. If the soul gem is separated from her body by too great a distance, she loses the ability to control her body and it will collapse, while her consciousness remains trapped in the soul gem. As long as the soul gem is near her body, there is no discernible difference from the usual soul-body setup.

One important thing to note is that use of her powers (or...falling into a state of emotional despair) will generate "corruption" in her soul gem. If Quinn's soul gem becomes completely corrupted, she will turn into a monster called a witch. In PMMM, Her soul gem can only be purified only by items called "grief seeds" which come from defeated witches.

My current plan for dealing with corruption is for her to find grief seeds in the warehouse (thank you, insider knowledge!). I would like for the grief seeds to be scattered and difficult to find so there is a limited supply, which would allow me to play with Quinn dealing with the consequences of power use and so on. However, for playability purposes I'd probably handwave there always being juuuust enough grief seeds in Quinn's possession to prevent her from witching out. I would also start her off with a nagging desire to find "grief seeds" so she has some motivation to find and store them. I am open to other means of dealing with corruption if this arrangement doesn't work, though!

Due to the soul corruption that was generated by her canon demon pact, Quinn's soul gem can never be completely purified--there will always be a vein of darkness swirled through it. Oops.

Character history:
Quinn's world started out similar to ours. However, in 2000 AD, demons tore a hole into her world and swarmed over the Earth. The result was a ruined world ruled by demons. A metropolis called Gehenna arose from the ashes, a place where demons rub shoulders with humans eking out lives as second-class citizens. The holy Amabilis Sanctum maintains the city's only demon-free sector.

Quinn grew up the middle of five siblings in a family of Amabilis Sanctum followers. She was eleven when the demons entered the world. Her pious family was thrown into chaos by this evidence of Hell and the resulting apocalypse. One day, while out on her own, Quinn ran into a strange, smiling boy about her age. They struck up a friendship. Eventually, the boy offered to her the chance to gain magic powers

Eager for power and to emulate the magical girls she admired, Quinn quickly agreed to the deal. However, unbeknownst to her, every use of her powers resulted in "corruption": a literal tainting of her soul that manifested as a psychological effect. The first time she tried out her powers she was quickly hit with a strong bout of corruption. Once she had recovered from it, she sought out the strange, smiling boy. He revealed his nature as a demon and explained the corrupting nature of their pact before vanishing, laughing at her naivete.

Quinn kept her pact a secret. She tried not to use her powers but couldn't stop while knowing humans were suffering around her. The resulting bouts of corruption manifested as strange behavior that alienated her from her family, but she was too ashamed to tell them the truth. When a close relative guessed the truth, Quinn ran away rather than face her family.

She struggled through the next few years alone. By day, she works as a bicycle courier and taxi. By night, she tries to be a Force for Justice in Gehenna, preventing other pacted humans and demons from preying on the powerless.

Character personality:
Growing up, Quinn worked hard to be a kid who made no trouble for her parents. Surrounded by higher-achieving and more trouble-making siblings (and cousins), though, the result was that Quinn often went overlooked as her parents put their attention on praising or scolding her brothers and sisters. As a result, Quinn grew used to be the middling kid and being overlooked. She became shy and had trouble asserting herself, but also quickly learned to shift for herself in order not to bother people around her (also, because she learned that her needs were never going to be a priority).

She told herself that she didn't need attention and help because she was just that good as supporting herself, and her independence became a point of pride for her. Above all else she feels a strong pressure to be a good person, a person who doesn’t make any fuss or inconvenience. This makes it hard for her to accept and ask for help. But, as much as she tries to deny it, she secretly longs to be recognized and praised, to stand out from the crowd, to be special.

As a kid, she was a big fan of magical girl anime, which often showed ordinary school girls being granted amazing magical power and becoming heroes and defenders of the weak. Those fantasies were a big part of shaping Quinn's outlook as she grew up, as she developed a strong idea of Justice and Right vs. Wrong in an effort to emulate her childhood heroes (and also indulged in fantasies of being the beautiful Chosen One with a one true love and lots of best friends and so on). Growing up in a household of adherents to the holy and moralistic Amabilis Sanctum church helped reinforce her childish black and white ideas.

Despite the post-demon apocalypse world where morality is grayer than ever, Quinn still believes in the concepts of right and wrong, though she now dresses it up as the idea of believing in "Justice." At the same time, she agonizes about whether or not her fixation on "Justice" is because she is a genuinely good person or merely a part of the "obsession" that results from her demon pact. (The truth is that it's a mixture of both.). Because of how hard and often she has used her demon powers, there is always a bit of "corruption" in her, and that harsh, angry, justice-fixated side of her sometimes shows itself at odd moments, creating a striking contrast to her usual uncertain personality.

Given everything, one major part of Quinn's life is that she cannot forgive herself for being tricked into a demon pact. There is a lot of self-castigation and self-loathing mixed up in her feelings towards her powers, as she loves having a way to fight demons, yet hates herself for being so easily fooled. Even so, she revels in having the powers that her pact affords her, in being able to protect but also in being able to hurt.

It is a bitter irony to her that using her powers to defend humans from demons means that she has to stay hidden so there will never be any glory for her. Overall there is a driving need in Quinn to do the most good she can with the power she has in the time that she has before she inevitably ends up in Hell after she dies.

Amnesiac personality:
Without her memories, the most major change to Quinn will be that she will be much less driven, and thus more passive, anxious, and easily guided by others. On the plus side, she will also lose most of her self-loathing since she won't remember the demon pact. She will be more optimistic and idealistic without her memories of the unjust dystopia of Gehenna. She will keep her desire to please by not being a "bother" by relying on others, since that's an aspect of her personality that's been ingrained in her since she was a very young child. This means she will retain some of her leaning towards being self-sufficient and independent, though probably more in the sense of wanting to always pull her own weight and not necessarily in a way that will conflict with being in a team setting.

Being a Puella Magi will not have a big influence on Quinn's amnesiac personality. If she gets back memories of magical girls before remembering her demon pact, Quinn would be pushed towards trying to be a defender of justice in Raqia since she would assume that's what she's supposed to be doing with her magical girl powers. Overall, though, the Faustian PMMM set-up won't have much of an effect on her personality but serve as an ironic mirror for her canon demon pact and maybe make her more open about her memories as she questions the difference between the powers she has in Raqia and the ones she remembers.

Finally, Quinn will retain some of the permanent corruption on her soul from her original demon pact. This corruption will manifest in small ways (primarily an obsession with things being even, in the numbers sense, and in the sense of being of equal sizes) and she won't gain this kind of corruption through use of her magical girl powers (though her soul gem will gain PMMM-style corruption). Regaining memories where she is in an altered state of mind due to her demon pact's corrupting influence may cause Quinn's personality to change and reflect her corrupted self, but this will always reverse itself since it's just an echo of demon pact corruption, as opposed to the actual thing. (Note, I'm not 100% sure I want to do this yet, but I think it could be interesting to play with.)

Voice samples:
Threads from the test drive:

http://raqia-ooc.dreamwidth.org/462.html?thread=1230#cmt1230 (link goes to a top-level with two 15+ comment threads, the last two.)

http://raqia-ooc.dreamwidth.org/462.html?thread=1486#cmt1486 (including another 15+ comment thread in case having two under one top-level doesn't count, though!)