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Quinn Quentes ([personal profile] foreveralawn) wrote2014-08-31 11:21 pm
Entry tags:

Full Spread Blossom

Stashing Quinn's earliest EARLIEST version as an ultimately unfinished part of of Lady's Full Spread Blossom universe.

Player & Canon Info

Player: Ivory and Horn
Contact: ivoryandhorn @ dw/gmail/plurk
Canon: "Full Spread Blossom / Blooming Dispute: Student's Masquerade"
The students of Hardwood University have a sexy secret! Rozaline Rouge and her friends are magical girls of a naughty nature, fighting to stop the Prince of Weeds from bringing about the end of the world. Rescued from mortal peril as children by making a bargain with whatever flower, rock, or natural deity that would listen, each girl was plunged into passionate providence, plagued by apocalyptic prophecies. Granting them the ability to pay their debts, each of their particular playful persuasions—from domination and bloodplay to voyeurism and exhibitionism—allow them to transform and fight evil! Can the Sexshi tame their torrent of temptations and vanquish the vexing villains? Or will they be discouraged by the deadly (but desirable) developments of destiny?
Character Stats

Name: Quinn Quentes
Age: 21
Height:
Eyes/Hair:
Appearance:
Civilian wear
As the Lawn Ranger (except with short boots like Sayaka has in PMMM, no cords around the tops of the leggings, ropy decorations wrapped around her arms like the thing around her head, and perfectly spherical green gems set in gold for accents/decorations rather than that gold coins)

Alter Ego: The Lawn Ranger (hero) (unsure if I want Lone Ranger reference though :|b)
Pact: Grass
Kink: Knifeplay/Bloodplay (CHANGE THIS)
Powers: Aside from being all around physically tough, terrifyingly fast, and having perfect aim, she can summon grass blades in a variety of configurations.

Abilities: (Abilities in grey are not yet learned!)
"Daggers": summons about a dozen little green blades that function kinda like Naruto kunai, except they are magically enlarged/sharpened/strengthened blades of grass. Yes.
I Can't Believe It's Not the Gate of Babylon: similar to the above except these are sword-sized blades of grass summoned from the ground, the air behind her, etc. They can be thrown or summoned from the ground in formations (i.e. a knee-high fence of razor-sharp magical grass blades)
"Giant blades of grass in greater numbers": As above except these ones are a good 12 feet high or something.
Maybe some kind of berserker thing where she sacrifices HP (i.e. cuts herself up a bit) in return for a short-term but monstrous increase in abilities (i.e. number of knives, strength/speed/etc.). The crash is horrendous, but maybe(?) worth it.


Character Info & Backstory

Backstory
- Grew up in the suburbs of whichever city is nearest to HU.
- As a child she tripped on her driveway while one of her parents was backing their car out of the garage; winded and terrified, she made a pact with grass and was able to do an amazing acrobatic flip thing out of the way. WHOA.
- Middle school, approaching puberty and starting to get sexy dreams about knives and blood. Also getting nightmares about approaching apocalypse.
- As a means of coping with the above, embarrassing goth phase where she's convinced that she's a vampyr queen reborn ensues. Develops a fascination with knives and blades of all kinds during this period as well. Nonetheless she is a pretty well-adjusted girl and has plenty of friends and extracurriculars and is fairly outgoing.
- Entering high school, she abandons aforementioned embarrassing goth phase and becomes increasingly obsessed with issues of justice and equality and "doing good" because she really desperately wants a way to deal with the nightmares, which she hasn't quite figured out are a sign of the end of the world - she just thinks it's something telling her that BAD SHIT IS ALL AROUND YOU GOTTA DO SOMETHING.
- Something bad happens at school (bully gets let off the hook due to having a rich dad?) and she henshins, takes bloody justice, and that makes the nightmares ease off a bit. Realizes she can maybe beat them back a little by continuing to Do Good in her town.
- Becomes the henshined vigilante known as THE LAWN RANGER. Increasing vigilante activities means she falls asleep in class a lot and has no time for socializing; her grades don't really suffer but she slowly alienates her friends one by one, especially as she starts dropping extracurricular activities.
- Somewhere in senior year she let her closest friend in on her secret. Ultimately they ceased to be friends anyway after an ugly fight. At that point she resolved to be alone for the rest of her life as long as the CALLING TO JUSTICE!!11 was upon her. It's worth it because she's Doing Good though! Right? Right.
- College, continues vigilante activities, ends up with a dual focus on Economics and International Studies, intends to go to law school.
- End result: permanently sleep-deprived student by day, the cold knife of justice kicking criminal grass by night.
- Eventually meets other sexshi and learns that the nightmares mean the end of the world is nigh SUDDENLY LOSES CONFIDENCE IN BEING ABLE TO DO SHIT TO HELP/SAVE THE WORLD BECAUSE HOW DO YOU FIGHT OFF THE END OF THE WORLD WITH GRASS
- confidence is super and permanently shaken, maybe tries to quit vigilante-ing at one point in a Very Special Episode???
- At the 11th hour realizes THAT SHE MUST FIGHT, BECAUSE HER FRIENDS ARE FIGHTING, AND CAN'T GIVE UP BECAUSE TOO MUCH IS AT STAKE AND SHE IS ON THE SIDE OF GOOD AND RIGHT AND JUSTICE and no it's not enough to save the world w h o o p s.

Further notes:
- Team Trope Role: MYSTERIOUS LONER WHO DON'T NEED NO TEAM TO SAVE THE WORLD and learns though the power of frandship she she doesn't have to fight alawn...!1 It's all heart-warming and stuff.
- Parents are EXTREMELY NORMAL SUBURBAN PARENTS who don't understand their daughter at all but love her anyway. They keep a photo album chronicling her life in middle school which is full of pics of her embarrassing goth phase.

Personality
- driven by an intense desire for JUSTICE AND GOOD AND RIGHT, in part because she believes it will stave off the nightmares about the world being destroyed.
- despite her commitment to justice, Quinn is also plagued by doubts and insecurities about her ability to help shine a bit light of justice on the world with her vigilante activities. The world seems so huge and terrible and yet...and yet...
- basically she does her best but is convinced deep down that her best is totally inadequate for the problem at hand.
- studies are like this; she desperately wants to save the world and help people and believes she can do this by going to law school and/or become a lawyer but is simultaneously incredibly bitter and cynical and unsure. Definitely not planning to work in criminal justice...
- outside of vigilante crime-fighting!11 Quinn is a workaholic who catnaps wherever she can, which is everywhere because she rarely has enough time to sleep at night and when she does sleep she keeps getting nightmares. As a result, during the day she is someone who is flaky, dreamy, a bit out of touch with her immediate surroundings thanks to random naps, and generally seems to be mostly obsessed with sleep and studying and eating by shoveling whatever cheap crap she can find into her mouth.
- in her vigilante guise she is driven, ruthless, and tends to work more by scaring the shit out of her victims. That or beating the shit out of them. Sometimes she'll spray-paint messages around campus, graffiti that says JUSTICE FOR STUDENTS and SOLIDARITY BETWEEN STUDENTS AND STAFF and PAY TEACHERS NOT COACHES and so forth, depending on whatever issue is plaguing HU in particular at the time.
- really likes fighting because she feels so alive and like she's actually doing things that help make the world a better place.
- despite her convictions about good and justice they're rather easily shaken and she often doubts what she does and why she does it. Nonetheless, she can't help but keep trying.
- ended up quite solitary and is generally wary/unsure about having friends, especially friends who know what she does. She has basically resigned herself to being forever alawn. Such is the price of JUSTICE!11, she is destined to be forever alone in order to fulfill her goals. Fine. So be it.
- post end of the world she feels horrible and awful because she let her doubts get the best of her and she messed up and her newfound friends are all deadddd and she feels responsible because it was her disbelief/denial/critical loss of self-confidence that contributed to the sexshi's loss, at least in her mind.

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